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Oort Online
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brune
BR (Barrel Rank) 6
BR (Barrel Rank) 6


Joined: 05 Sep 2005
Posts: 6446
Location: Beaverlick, Kentucky, USA

Post Oort Online Reply with quote
Well we are knee deep in them but how about another procedurally generated, open ended, sandbox voxel based game?

"Explore, build, fight and survive the universe of Oort Online, a new multiplayer sandbox game"

Crowd funding
http://oortonline.com/

From PCGamer...

Quote:
The MMORPG will be set across a variety of worlds, all of which exist in the same universe. Each world has a different graphical theme and resources, meaning there will be plenty of reason to explore the different areas. These will be populated by enemies known as The Protectors, which can be defeated both alone and cooperatively for filthy lucre (or loot, if you prefer). Land can be claimed using Beacons, which protect whole regions and basically work as land claims. Players are then welcome to build whatever they wish in their regions (or anywhere else if they're brave enough). Maybe you will build a city, or maybe you will build a giant firey pit for the corpses of your enemies. Itís up to you. Then, if you fancy convenient access to other worlds, maybe you will build a Portal nearby.


article
http://www.pcgamer.com/uk/2014/08/05/oort-online-is-a-new-voxel-based-rpg-by-former-lionhead-and-ea-veterans/

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Tue Aug 05, 2014 5:44 am View user's profile Send private message Visit poster's website
Neonin
BR (Barrel Rank) 5
BR (Barrel Rank) 5


Joined: 15 Nov 2006
Posts: 2376
Location: Wolverhampton, UK

Post Reply with quote
Graphics too blocky for my liking, that's one reason I didn't like Minecraft even though I enjoy these games.
Tue Aug 05, 2014 2:28 pm View user's profile Send private message
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