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[ArcheAge] Nearly Here (if you have money)
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[ArcheAge] Nearly Here (if you have money)
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FreedomShot
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Here is a review from one of the lucky bastards that is in the closed Beta:

Welcome to our review. I was lucky to become the worldís first official foreign closed beta tester of Archeage. Under the nickname ďRomtimĒ I have infiltrated in this fascinating world and have experienced many various aspects of this game. XLGames met me expectations and I am happy to share with you my impressions.



The first step in Archeage is creating a new character. When you select three primary skill schools, you get many tips on your selection. As announced, there are preselected classes along with a custom class.


Special attention should be given to your characterís customization. Some details of the characterís appearance can be freely modified; some of them are selected from a list. For example, you can pick scars and tattoos from the available options, but still be able to move them across the face freely, rotate them, and increase them in size. There are not so many types of customization available yet, but we can still get an idea of what will be available for the release.

After the loading screen, we get an introduction video. There is no sense in telling you what goes on in the intro, you still wonít understand either you will lose interest to watching it. However, I would like the developers to make these cut scenes more epic. Not that I didnít like it, but the possibilities of Cry Engine 2 and the animation we have seen on the clips would be enough to make something way more epic. By the way, your character takes part in such cut scenes, and itís rendered with the gameís engine.


The game loads quite fast. The good part is that, when you enter the game, you only load the necessary part of textures, and all the other details load as you play. This is very good for people with unstable internet Ė if you get disconnected on a serious battle or any other important matter, you can return to the game in a relatively short period of time.

We start in our raceís start location, and we receive our first quest ďon the spotĒ. The first quests are pretty easy and traditional. Developers give us time to get used to the game and look at the abilities of our character. Fairly close to the place of our appearance is the town. It has everything we need for the first hours: post office, various merchants, quest givers, skill trainers and other NPCís.



Quests in this game are quite diverse. I have only done like 5-6 quests, but I have already looted monsters for trophies, planted a few trees, collected eggs from bird nests on the trees and even travelled around the place. Several abilities are given out immediately on the start. And itís fairly easy to use them.

The zones in Archeage are huge. As promised they are incredibly beautiful, and completely seamless. The starting areas and cities are especially beautiful and detailed. The first thing that comes to mind is that the developers have decided to show that they can do everything beautifully and accurately. However, some other locations donít shine with fine textures and richness of landscapes, but itís for sure a matter of time. I think their goal in this CBT was to test some new aspects of game play.



The world is very diverse, although unlike some other games, the transitions of scenery are not as noticeable. All locations are connected in a logical order, so you canít find snow-capped mountains near the desert, as it happens in some other MMORPGís. You can easily get lost in Archeage; there are just so many roads in this game. And Iím not joking about getting lost, because thatís what happened with me, after I wandered through several locations in an imprecise direction. What really makes me happy is that the locations arenít separated from each other clearly. You can traverse from one of them to another anywhere you want, as long as itís not over a mountain top. Some locations have similar terrain and flora, which connects them between each other, making them a united part of a whole big world despite the separation of the zone maps. However this similarity doesnít mean absence of uniqueness, in this case itís more like an emphasis to the realism.

You can find many different innovations in ArcheAge that have not been previously combined in any MMORPG. You can already ride around on horseback, establish settlements, build ships, plant trees, collect resources, and travel. The game is very atmospheric - when i played, i felt being a part of this world, even considering that everyone around me spoke in a foreign language including NPCís. Archeage special atmosphere - it is not like anything else, it has its own comfort and charm. The world is so extensive and fascinating that you inevitably feel yourself as an ant, but you realize that you can still find a suitable place for yourself in it.



The target combat system looks very interesting in ArcheAge. Fighting in Archeage is very exciting. Even now, the game has a wide variety of tactical opportunities. For example you can raise a player in a floating bubble to help him jump up on a tall object, heal yourself, cast on him a long spell meanwhile, run away from him. Or you conjure a stone hand to hold the enemy on one place until you cast another fireball. You can also do it the old way, rush at your enemy, knock him off his feet, throw him up in the air with a mighty blow and slice him open with a finishing blow (thatís not a hackíníslash combo, just skills used at the right time). Characters and abilities are animated very realistically in a beautiful way. The way characters fall is always different. Depending on how the body fell down, it rolls down the slope if it died on the mountainside or if it was knocked down off the cliff. You can feel the power and the slaughtering effect of the abilities in ArcheAge, you wonít envy the person hit by a fireball. If you die - just click a button and you will appear nearby the nearest priest. If you kill a monster, just click on his corpse and select the loot you need, or just simply to kick the body around (Yes, it does move when you kickit). You can learn a large variety of skills from a Skill Trainer by using your Skill Points. There wonít be enough points to learn all the skills, so this opens a door to the uniqueness of your character.



I really liked the way armor and clothing looks on players. Clothes are very detailed and fit well to the character. Itís quite difficult to find an ugly dressed character in ArcheAge. I was very pleased by the harmony of the appearance, of many characters gathered in one place. All of them were dressed differently and wore different armor, but these differences are not striking. Moreover, unlike many games, in ArcheAge each player is free to wear what he wants. There are no restrictions, but itís more profitable to wear a certain kind of armor to suit your style of playing. Such moments are a step forward when compared to other games.

It should be noted, that the races of Men and Elves are not alike. Itís not just about the differences in appearance and culture; itís also about their behavior. They have specifically different cities, different looks, physique, style of dress and animations. I have also managed to see the Dwarf and Ferre races in the beta test. But unfortunately, it was too brief.

At this point, the only means of transportation in ArcheAge are carriers, horses and ships. In this Closed Beta Test, I got a horse almost from the beginning of the game. The way it behaves is very neat. It moves quickly and smoothly, and turns around comfortably fast. The horseís animation is arranged so that the movements look realistic: for example, it canít jump on one place (it stands on its hind legs instead), neither turn around 180 degrees in a jump. Also, the horse can wear armor, gain levels, and learn new skills. At level one it can only knock back enemies, but as it levels, it gains access to skills like throwing the rider off to selected position Ė a quite long-range skill or a skill that allows the rider to fight mounted. In addition, you can dismount from your horse, order it to stand still or follow you. If the horse gets killed while someone is mounted on it Ė the rider will fall down on the ground to continue the fight. You can also ride your horse together with somebody. Moreover, the passenger can thus fend off enemies - wield a weapon or shoot a bow.



You can also find an island or just some free spot with great sights and lay the foundation of your house. Your house is your fortress and your new home. You can build and manage furniture freely around your house, invite people to your house, smith some armor if you install a forge in it, do plenty of stuff, just remember to clean the mess up! Outside the house you are free to construct a farm and a garden, the crops you grow belong to you, and you can collect them once they are ready to cook something or just sell it on the market. If you construct a group of houses with your friends, you can actually form a village, because it is possible to construct not only private houses, but public ones too.



The sea deserves special attention. ArcheAge is the first MMOPRG, where the sea is a legitimate part of the game play. Spending a considerable amount of time to reach various islands, naval warfare, the atmosphere of sea travel and the beautiful sights wonít leave anyone cold-blooded. To lose your ship at the middle of the sea is a quite serious danger, since the distance to the nearest land is significant. To control the ship decently, a team of 2 to 10 people is required. At this moment, you can raise/lower the anchor, raise/lower the sails on each mast, climb the masts, take the steering wheel in control and lower planks at the sides of the ship, to walk aboard. In addition, at this CBT, each ship had 4 cannons on each side. If you fall off the ship, you can climb back up on the net, hanging from the deck. There is however a bind point system in game. You use some binding stone, and you can return to it with a help of a skill, which has a cool down of 30 minutes. But if there would be no such skill, you could do stuff like leaving some guy on a deserted island .

You can also lose your ship in battle, but you are likely to die earlier from a cannon impact on the deck. Oh yes! The cannons are really dangerous and besides, long-range. If you aim for the coast, you can hurt or kill players and monsters that situate there. Piracy in ArcheAge will flourish just because having a ship is a great advantage for its owners Ė it is sort of a mobile fortress, which can destroy everything on its path. Apart from that, itís incredibly fun!



ArcheAge has a very convenient interface: itís easy to use and freely manageable. At the top of the screen, you can see all accessible menuís with intuitive icons. You can move around and resize the interface freely. I was pleased to see, that the interface has everything I need, with nothing extra. It is worth noting, that the characters equipment and characteristics interface is situated at the sides of the character, instead of having a doll to dress up like in other games. However this is subject to change after the 2CBT, but I do hope that XLGames will still leave the possibility of resizing and managing it around enough.



The graphics in this game are simply divine. The view distance is amazing, for instance you can see the two Twin Mountains, known to every fan of ArcheAge from the port city of Solzreed peninsula. From the position where I stood, it was a 5 minute horse ride up to the mountains. Trees and grass in ArcheAge behave as in reality - they sway and cast shadows. If the sunset is shining through a tree, its rays are visible in the eveningís haze. A light haze hides objects, situated very far away, which makes them look even more beautiful. It doesnít look on screenshots as good as it is in action. Birds fit well into the overall picture. They fly just like the real ones, sometimes gather in flocks and fly over some place. Locations have different looks depending on various weather conditions and the time of the day. From all this diversity, I liked the sea sunsets on tropical islands most of all.



We can now draw a conclusion - This game promises to be a new hit in the MMORPG genre. Farmer, soldier, pirate, magician, merchant Ė even on this state of development, the players sphere of activity is already forming up. All these aspects of game play, capabilities in physics and graphics, functions, and most importantly Ė the wisdom of the developers highlights ArcheAge from the total mass of MMORPGs. The game play is alike Ultima Online in its freedom, and the pve does look similar to World of Warcraft indeed. Everything described above is subject to change before the game is released, but Iím sure the changes are for the best, because at the origins of the development stands Jake Song, and he knows what heís doing.



Aaportal.net Romtim&Freddis
The best international portal of ArcheAge with exclusive information - Aaportal.net

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Last edited by FreedomShot on Wed Apr 30, 2014 2:48 pm; edited 1 time in total
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mdk
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http://www.mmorpg.com/gamelist.cfm/game/572/feature/8126/Finally-Playable-in-English-Friends-and-Family-Alpha-Begins.html

:D

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Tue Jan 14, 2014 7:49 pm View user's profile Send private message
omimace



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I spent 4 months playing the game on Korean servers and was the best MMO I have ever played and I played them all to some level or another. I would still be there now but typing Korean text especially at higher levels became to much of a ballache. Wish Trion would get a move on as I will sign up for this as soon as I possibly can. Also in Japan, Korea and Russia they have had problems with the payment modles. I here the west version is likelt to take on a similar payment model to rift and the previously mentioned countries may be following in that decision shortly.
Wed Jan 15, 2014 7:17 pm View user's profile Send private message
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Oppa Gangnam style?

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Wed Jan 15, 2014 7:30 pm View user's profile Send private message
mdk
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£109.99

For Alpha access, have fun!

https://www.archeagegame.com/en/shop/

The hype train is always greater than reasoning and they'll wear that founders cloak with pride when in reality they're supporting greedy developers using the initial alpha/beta stages to grab extra sales. Look at TESO.

The game will be free to play though so I guess some peeps will splash out on these founders packs.

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WHAT

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Fri Apr 25, 2014 1:39 pm View user's profile Send private message
FreedomShot
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Alpha? The game is already released in other territories so how can it possibly be in Alpha?

Fucking stupid. And absolutely no way am I forking out that.

Travesty.

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brune
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Fools also have the option to shell out £36.99 and anyway I thought money was no object Freedom! :P

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omimace



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Lol I somehow was one of the first with Alpha access so I already in without it costing a penny

Seriously I logged on day one of Alpha and was on my own there was only one guild to join, but the game is awesome and huge fun. Now just need to try and figure out how I got such very very early access ?

Seriously lost interest in Alpha's with so many titles out at the moment, especially finding it hard to get into an alpha of a game that is already live in multiple coutnries lol.

But I may invest purely on the patron points and cash bonus as I will be sinking a lot of time into this game played live for 4 months on Korean servers and was amazing plus over here it being managed b y the same development team that managed the success of rift following its free to play run.
Sat Apr 26, 2014 12:32 pm View user's profile Send private message
FreedomShot
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Review, review!!!!

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Mon Apr 28, 2014 9:39 am View user's profile Send private message Send e-mail AIM Address Yahoo Messenger MSN Messenger ICQ Number
FreedomShot
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Sailing:

https://www.youtube.com/watch?v=NjJ3g_1kA0U

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Wed Apr 30, 2014 2:49 pm View user's profile Send private message Send e-mail AIM Address Yahoo Messenger MSN Messenger ICQ Number
brune
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FreedomShot wrote:
Sailing:

https://www.youtube.com/watch?v=NjJ3g_1kA0U


Mind the submariners though!

https://www.youtube.com/watch?v=dHZdGLybLOI

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Sat May 24, 2014 4:37 pm View user's profile Send private message Visit poster's website
FreedomShot
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I have been watching YouTube videos about this a lot. It looks amazing but also like an advanced WOW.

I think I will avoid.

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Mon Jun 16, 2014 7:52 am View user's profile Send private message Send e-mail AIM Address Yahoo Messenger MSN Messenger ICQ Number
brune
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Looks better than TESO! :P

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Mon Jun 16, 2014 4:18 pm View user's profile Send private message Visit poster's website
brune
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Actually looking forward to trying this out this beta weekend, hopefully it will be sandboxy enough for me to see past the suspected usual mmo questing/combat

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