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SC - FPS damage states
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brune
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Joined: 05 Sep 2005
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Location: Beaverlick, Kentucky, USA

Post SC - FPS damage states Reply with quote
This looks really cool if implemented right

https://robertsspaceindustries.com/comm-link/engineering/14318-Design-Healing-Your-Spacemen

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Sun Nov 23, 2014 3:42 pm View user's profile Send private message Visit poster's website
Daf
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Location: Londoner now in Essex UK off to Norfuck

Post Reply with quote
I'm lost? wots it all 'bout, alfie?


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brune
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Joined: 05 Sep 2005
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Location: Beaverlick, Kentucky, USA

Post Reply with quote
Damage to limbs etc impeding you etc Each body part is a hit box

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mdk
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Location: Scotland

Post Reply with quote
Brune, are you in the beta? The game any good so far?

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Mon Nov 24, 2014 4:30 pm View user's profile Send private message
brune
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Post Reply with quote
I'm in but not playing, too many games and I think I'd rather play the finished article when it's ready. I'd be tempted to test the fps stuff if that becomes possible though.

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NimRast
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Joined: 06 Aug 2013
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Location: Valencia, Spain/Cranfield, UK

Post Reply with quote
Interesting... I like the permadeath part. I'm a big fan of high adrenalyn fights where you can lose a lot if you are careless, and it definetely encourages teamwork and realism, instead of the very common "berserk" mode people get in when they play regular FPS.

This game continues to be really promising. I'll be really happy if it ends up being half as fun as they are promising.

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Thu Nov 27, 2014 10:17 pm View user's profile Send private message
FreedomShot
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Joined: 22 Nov 2003
Posts: 6458

Post Reply with quote
Imagine the tension you would feel exploring a derelict space station that might have other players creeping around....permadeath is the only way forward. It is only kind of permadeath, there are a few get out clauses to start.

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